
using System.Collections.Generic;

namespace Client.Hotfix
{
    public class GameConfig
    {
        public int id { get; set; }
    }
    
    public class TestConfig
    {
        public int id { get; set; }
        public string str { get; set; }
        public bool boolen { get; set; }
        public string[] stris { get; set; }
        public int[] integes { get; set; }
        public bool[] boolens { get; set; }
        public Dictionary<int,int> dic1 { get; set; }
        public Dictionary<int,string> dic2{ get; set; }
        public Dictionary<int,bool> dic3 { get; set; }
        public Dictionary<string,string> dic4 { get; set; }
    }

    public class BuildConfig :GameConfig
    {
          public int buildingType { get; set; }
          public int maxLevel { get; set; }
    }
   
}

